//Zeh Game
//Last Updated: Feb 24, 2011
//Done by: Aidan Young-Brodgesell
/*Text-based RPG. Decisions and actions are input via the entering a number*/
/*##NOTES##
The random function has been placed in 'Initialization'*/

#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <string>
using namespace std;

#include "Initialize.h"
#include "Misc.h"
#include "Attributes.h"
#include "Story.h"
#include "GamePlay.h"
#include "Menus.h"

int main()	{
	PlayerObject.LevelUp(20);

	storyLine(1);

	//GamePlay Loop
	while (!InitializeObject.finish)	{
		if (PlayerObject.Experiance >= PlayerObject.ExperianceNeeded)	{
			PlayerObject.LevelUp(PlayerObject.ExperianceNeeded/10);
		}
		MenuObject.Main_Menu();
	}

	storyLine(2);

	return 0;
}